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Lesson #13 City Designer
Forum » Gerneral Forums » Apex University Locked
Joined: 13th Jan 2017
Rank: Commander
Likes 5
18th Jan 2017

First here's the link for the City Designer:

Look it with it and see how the different facilities fit and look. Look at the upper right of the designer and you will see that it lists several things... the RM needed for the city, a drop down for type of city (Glacier, Desert, Forest, etc.), a drop down for ships, and will list how many loads of RM it will take for building the city.

Change terrain types, add and move the different facilities available around, and get familiar with how cities are build and the designer is used.

It's a great reference to use when building and suggested to have the city design needed for a build to ensure correct placement.

Here's an example city to look at:

You'll also find that even though a facility may fit at a location you won't be able to place it. This is because of the need for road placement and also.... with some terrain types some facilities cannot be used.

Many people have a problem understanding road placement when building. Look at the High Rise 50 Flat Building at (1, 15) on the example I have provided.

Notice that there are open build squares above and below the facility. That is for road placement. You MUST have 2 sides open for road placement per facility. In that example the roads will be North and South. Picture looking down at the facilities. The Skyscraper 100 Flats located at (1, 1) in the example city would have roads place on the East and South.

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